New engine!


I have updated the game's engine! It's gonna be..... GODOT!!! HURRAY!!!


The reason i changed the engine from Clickteam Fusion 2.5 to Godot is kinda obvious. The objects' amount limitation. In Clickteam, you can only create 1000 objects on the screen at the same time, while on Godot it's almost infinite. 


Why i haven't made BuildIt in Godot in the first place? Simple answer - not enough experience with coding. I knew something about GDscript, but not enough to make a proper game. Now that i learned hard and long, i can start making a better and bigger remake of those alpha versions you've seen on Newgrounds and here.


I hope you'll like the change! 


-Blenxo

Get BuildIt!

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